Let me lay it on the line, he had two on the vine.
Last time we met, in Part 5, made a fully rigged, textured, and animated flower. If you thought that was complicated, wait to you get a load of this vine nonsense.
Organic things that grow are notoriously tough to animate. One-size-fits-all solutions don't really work.
In this video, I do my best to show you a how each shot needs to be considered as a separate challenge. We can't just use a "grow vines" plugin... we need to think about simulation and render times, level of detail, how complex does each shot need to be in terms of animation, etc... There's a lot to think about.
We get pretty deep into X-Particles in this episode, and you can download a free demo of the plugin to play around with if you're following along.
You can download all of the projects & assets in today's video (and every other video in this series) once you sign up for a free VIP Membership.
Here are some links and stuff I mentioned in this video.
Download X-Particles to try out for free. It's really, really cool. Do it.
X-Particles Demo Download
Video that helped me figure out how to get the Move Over Surface modifier to work.
Amazing X-Particle Tutorial for Particles on a Surface
A little ditty from the 30 Days of After Effects that does this trick in AE.
After Effects Vine Growth Tutorial
Download everything from this project
Want to pick apart this project and use the actual assets from it to mess around?
Click the link to download a zipped file that's just filled to the brim with MoGraph goodness.
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