Photoshop Animation Series Part 1: Basics

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Photoshop Animation Series Part 1: Basics

Are you ready for adventure?

Do you love drawing? Do you often feel limited by the confines of software like After Effects? Do you ever look at a Buck or Giant Ant piece and wonder "How the heck did they do THAT?"

We’ll will let you in on the secret; it's patience, practice, experience, and many times traditional animation techniques.

As with everything you have to start at the very beginning, you must learn to sit up before you can crawl. In this Lesson we're going to learn those basics to get us up off the ground and start moving toward cel animation mastery.

To start out let's make a GIF! Everyone loves GIFs. They're fun, easy to make, and easy to share. Once you're done making yours tweet it to us, @schoolofmotion with the tag #SOMSquiggles.

In all of the lessons in this series I use an extension called AnimDessin. It's a game changer if you're into doing traditional animation in Photoshop. If you want to check out more info on AnimDessin you can find that here: https://vimeo.com/96689934

And the creator of AnimDessin, Stephane Baril, has a whole blog dedicated to people who do Photoshop Animation that you can find here: http://sbaril.tumblr.com/

Once again a huge thank you to Wacom for being amazing supporters of School of Motion.

If you have any questions, click over to the Q&A tab to post them. Other students can answer you, and we'll put our team on the case to try and get you a solution ASAP.

Have Fun!

Download Project File
    • In my timeline when ever I create a 2 frame exposure the first frame in the timeline has a checkered patter, while the second frame looks like yours; its purple. Why isn't both frames purple in my timeline?

    • I've discovered that in PS CC2017 there is a glitch where all two frame exposures will show the first frame unshaded/checkerboard.

    • Why are the files in x-zip format. Its really irritating to have to add another program to the computer just to have these files. Wouldn't a normal compressed folder serve the same function.

    • Actually , I just checked. The download files are still in the x-zip format.

    • AnimDessin2 doesn't work with Photoshop 2017

00:00:03,362(exciting music)
00:00:11,504- Hello again,
00:00:12,338Amy here at School of Motion,
00:00:13,725and welcome to lesson two
00:00:15,126of our Cell Animation and Photoshop series.
00:00:17,442Today we're covering
00:00:18,285one of the most important parts of Animation: Timing.
00:00:21,645We're gonna discuss
00:00:22,570the difference between one and two frame exposures,
00:00:25,519and how they affect the overall look and feel of your work.
00:00:28,690Then we'll get to the fun stuff,
00:00:29,962and animate this infinite looping sprite
00:00:31,835that you see behind me.
00:00:33,440Make sure you sign up for a free student account,
00:00:35,539so that you can access the project files from this lesson
00:00:38,011and from other lessons on the site.
00:00:40,203Now let's get started.
00:00:41,967All right, so let's get started
00:00:43,379with our infinite loop sprite guy here.
00:00:45,852So what we want to do first is, of course,
00:00:48,155create our new document scene.
00:00:50,010And AnimDessin is automatically going to create
00:00:52,419a 1920 by 1080 canvas,
00:00:54,770and it's going to bring up our timeline framerate for us.
00:00:58,195So we're gonna select 24 frames per second.
00:01:00,789And we're gonna save our work really quick.
00:01:04,041The first thing that we're gonna do
00:01:05,464when we're creating an animation like this,
00:01:07,176is we're actually gonna plan out a guide for ourselves.
00:01:10,198So this guy's kind of traveling along
00:01:12,015this infinite looping path.
00:01:13,981That one's actually really bad.
00:01:15,914But we could spend all day
00:01:17,322trying to draw different variations of paths,
00:01:20,491and getting this right,
00:01:22,014or we can go in and create a more precise guide for ourself
00:01:25,657using the vector tools
00:01:28,338here in Photoshop.
00:01:30,827And if you've got a student account,
00:01:32,379I've already done all of the hard work
00:01:34,160of laying these guides out for you.
00:01:36,225All you need to do is download them.
00:01:38,712So if you already have that stuff downloaded,
00:01:41,566you could go up to file,
00:01:43,743and hit place embedded.
00:01:45,849And you're gonna select this infinite loop sprite guide.
00:01:49,365And just hit place.
00:01:51,660And then enter to place it.
00:01:53,243And you are all set
00:01:54,860and ready to go onto the next part.
00:01:57,748Now we're not quite completely ready
00:02:00,644to actually start animating this.
00:02:03,059So first we're actually gonna create some spacing guides.
00:02:07,226So if you remember back to the first lesson,
00:02:09,898where I had that chart,
00:02:11,763that was just all these different lines,
00:02:13,911well, we're gonna be doing the same thing here.
00:02:17,008We're gonna give ourselves some lines
00:02:18,373so that we can line up our spacing,
00:02:21,156so that we know exactly where the ball needs to be,
00:02:24,885or our sprite, in this case,
00:02:26,320where the sprite needs to be on each frame.
00:02:30,154So to do that,
00:02:31,227we're just gonna come over here,
00:02:33,023and we are going to select our line tool.
00:02:36,163And we are going to just kind of make this
00:02:38,863look like spokes on a wheel.
00:02:40,362So let's start with our vertical line,
00:02:42,396and try and get it kind of centered.
00:02:44,048You're gonna hold Shift to constrain,
00:02:46,462and you just drag it down like that,
00:02:49,162and then across like this.
00:02:52,573Same thing, Shift to constrain.
00:02:55,346And then we're going to add two more lines to divide
00:02:58,384each of these in half.
00:03:00,345So we'll start somewhere kind of in the middle here.
00:03:04,282And this time,
00:03:06,559I'm not actually gonna use Shift,
00:03:08,479I'm just going to kind of line it up
00:03:10,128with that center crosshair,
00:03:12,835and let go.
00:03:13,792And then same thing from here to here.
00:03:19,198So I want to shoot for,
00:03:21,322probably about where I was.
00:03:27,075All right, and there you go.
00:03:28,346You have your wheel spokes.
00:03:31,864And I'm gonna change this to like a dark blue color.
00:03:34,678That's just one of my preferences.
00:03:36,409You can make it whatever color you want.
00:03:38,631I just like it,
00:03:39,493because it's a little bit easier for me to see
00:03:42,256and differentiate between the actual spacing and the path.
00:03:46,701And then I'm just gonna group these off,
00:03:48,432Control + G.
00:03:51,804And now I have my spacing chart here.
00:03:54,218So I'm just going to go in and name this spacing.
00:03:58,115And then I'm actually gonna duplicate this group,
00:04:00,564'cause I'm gonna need it on the other half here too.
00:04:03,479And we'll hit Control + T to transform it over.
00:04:07,170And you can just hold Shift again to constrain,
00:04:10,100kind of line it up in the middle,
00:04:12,034hit enter when you're done.
00:04:14,631And actually, I always overshoot this.
00:04:16,972Let's just nudge it back a little bit.
00:04:19,168Looks a little bit better.
00:04:20,974All right, so now we have our spacing guides.
00:04:26,827All right, so now we have all of this planned out,
00:04:29,135except we need two more lines in this midsection,
00:04:32,552otherwise, when we start drawing,
00:04:34,186our little sprite guy is gonna jump from this mark,
00:04:38,382all the way up to here,
00:04:39,768and that's a little bit too far of a distance to cover.
00:04:43,320So we're going to draw in just a few more lines.
00:04:47,121And actually, this time I'm gonna do it with the brush tool,
00:04:49,715because I can just go really quickly with this.
00:04:52,251So I'm gonna create a new layer.
00:04:55,303Now, if you notice,
00:04:56,657my time slider was all the way over
00:04:59,123towards this five second mark here.
00:05:01,857I need to bring this all the way back to the beginning,
00:05:04,536because it's gonna create my layers
00:05:06,273wherever this time slider is.
00:05:08,897So I need this to be all the way back here
00:05:11,063at the beginning now.
00:05:13,421And it did the same thing for my spacing layer.
00:05:16,547So I just need to drag that back.
00:05:19,510Cool.
00:05:20,343So now I can go in and just hit B for brush.
00:05:24,880And I'm gonna go in and pick that blue color that I liked,
00:05:28,193and I'm just gonna add those extra marks.
00:05:32,625So I initially thought
00:05:33,893that I was going to put my spacing here
00:05:36,084based off of an earlier test,
00:05:37,996but I actually feel like that's a little bit
00:05:39,974less correct this time.
00:05:41,447Each time you do one of these,
00:05:43,011they're gonna be all a little bit unique.
00:05:45,344So this is the part where you're just gonna have to use
00:05:47,028your best judgment as to where you want this portion
00:05:50,835of the frames to be.
00:05:52,510So you're gonna kind of look at your spacing
00:05:54,128between here and here,
00:05:56,150and then give it kind of like a relative position
00:05:59,995between here.
00:06:01,044It's okay to stretch this one a bit more,
00:06:03,642because he is kind of going to be like zooming up
00:06:06,246through this part.
00:06:08,560So let's say,
00:06:11,844I think I'm gonna put it in this middle part,
00:06:14,637just because that feels a bit better.
00:06:17,256So this is where I'm going to have these frames from here,
00:06:22,115and it's gonna come up to this position,
00:06:24,429and then stretch over to this position.
00:06:26,169Same thing over here.
00:06:27,641So now that,
00:06:28,825let's name this guy, actually,
00:06:31,421while we're thinking about it.
00:06:33,464And we can throw this in the spacing group.
00:06:36,093And now that we have these charts drawn out,
00:06:38,715and we kind of have a plan
00:06:39,855as to how our motion's going to be,
00:06:41,799we can get into the fun stuff with this,
00:06:43,994and actually do some look development.
00:06:46,224So this is where frame by frame
00:06:47,791becomes really cool,
00:06:49,139because you can do all kinds of stuff in Photoshop.
00:06:51,880And the brushes are probably the coolest feature of that,
00:06:54,965because you can use all of these brushes
00:06:57,129to create different textures, and patterns, and things,
00:07:00,235to really give your sprite your own personality to it.
00:07:04,739So I did actually pick out a color palette
00:07:06,930for myself earlier.
00:07:08,222So this is the palette that I'm going to be using.
00:07:11,290But I'm actually gonna show you guys the brushes here.
00:07:14,805So I'm going to setup a background layer.
00:07:20,510And we're gonna drop that below my guides.
00:07:24,028And I want my background to be purple,
00:07:26,598so I'm gonna use Alt + Backspace,
00:07:29,752and that's going to fill in this entire layer
00:07:32,781with my background color.
00:07:35,222And now I'm going to make a new layer,
00:07:37,567and I'm going to call this look development.
00:07:41,821And now we can just kind of start playing
00:07:44,083with these different brushes.
00:07:46,146So we're gonna select our brush tool,
00:07:47,612which is B,
00:07:48,712and we're gonna open up this brush presets panel.
00:07:52,652So over in this brush presets panel,
00:07:55,064you can see all these different brush strokes
00:07:57,328that we have going on here.
00:07:59,562And this just the default set
00:08:01,016that I have loaded up right now.
00:08:03,393So if we wanted to look at
00:08:05,239even more of the Photoshop brushes,
00:08:07,148because they're not all displayed here right away,
00:08:09,569you can actually add any of these assorted brushes.
00:08:13,548I'm a fan of the dry media brushes,
00:08:16,190so I'm gonna pick those ones,
00:08:17,642and I'm gonna grab dry media brushes.
00:08:20,431And I don't want to just replace them.
00:08:22,956Because if you hit okay right now,
00:08:24,034it's going to replace this entire list,
00:08:26,011and you'll lose all these default brushes too.
00:08:28,694I'm actually going to hit append,
00:08:30,415and that's going to drop those dry media brushes
00:08:33,342into the bottom part of this long list of brushes.
00:08:38,139So I'm gonna load in my dry media and my wet media brushes.
00:08:42,005But again, feel free to play with whichever ones you want.
00:08:46,963And now it's just a matter of grabbing a color,
00:08:50,736and just seeing what you like.
00:08:53,328Just draw a bunch of shapes,
00:08:54,911bunch of squiggles.
00:08:57,186If you see a brush like this,
00:08:59,969where it's kind of got these blunted ends,
00:09:02,488and you want it to have this tapered look,
00:09:05,168all you have to do is go into brush,
00:09:07,924and I'm seeing that tapered look,
00:09:10,500because I am using shape dynamics,
00:09:14,731and I have a pressure sensitive tablet,
00:09:17,008which the the Cintiq in this case,
00:09:18,870but any type of Wacom tablet will work this way,
00:09:21,807so like an Intuos or an Intuos Pro.
00:09:25,369And you're gonna select pen pressure,
00:09:27,642and that's gonna change this shape dynamic now,
00:09:30,917so that you can get those nice edges and different strokes
00:09:36,507based on the pressure sensitivity,
00:09:38,724and how much you're pushing here.
00:09:40,807So you can do the same thing in all of these different tabs.
00:09:43,646You can just play around with these different options,
00:09:46,451and see what each of them does.
00:09:52,619Now, because I have that initial shape
00:09:54,607that I like picked out,
00:09:56,151I'm actually turning my guide layers off
00:09:57,992to continue with developing this look
00:10:00,108for my little sprite.
00:10:02,361Okay, because I kind of altered this brush
00:10:04,932in the way it's behaving a little bit,
00:10:06,869I'm going to make a new brush preset right now.
00:10:09,332So to do that,
00:10:10,231all you do is go up to new brush preset.
00:10:13,528And I'm going to rename this to,
00:10:18,035we'll just keep it rough dry brush.
00:10:21,607And I'm gonna call it 20 pixels,
00:10:24,591and hit okay.
00:10:25,998So now at the bottom here,
00:10:27,440I have this 20 pixel rough dry brush
00:10:30,257that I can reference very quickly
00:10:32,497when we come back and actually have to add
00:10:35,436these layers of color on at the end.
00:10:39,308And now I'm gonna save that other brush
00:10:41,044that I was using to make the base of the sprite,
00:10:43,635so that I can get to that really quickly.
00:10:45,806And then I'm gonna go in and add
00:10:47,385sort of a darker, reddish orange shadow to the bottom,
00:10:51,194and then give him a little bit of a white-orange highlight.
00:10:55,186And this will help make him stand up
00:10:57,206off of the background a bit more,
00:10:59,174and give him a little bit more of a 3D look.
00:11:02,070Okay, so I'm liking the way that looks now.
00:11:04,514So I'm gonna come in,
00:11:05,547and I'm gonna clean up this look dev layer,
00:11:07,382'cause I have all these paints splatters
00:11:09,487kind of on the side.
00:11:10,694And I'm gonna use my lasso tool,
00:11:12,511which is the L key,
00:11:13,667and then just hit delete,
00:11:15,118and that'll delete out everything else.
00:11:17,315Control + D will deselect it.
00:11:20,269Now that we've done all that cool look development stuff,
00:11:22,668before we get into the heavy drawing,
00:11:24,338let's take a look at a quick tip,
00:11:26,079that can help improve your drawing skills.
00:11:28,650So if you don't drawn a lot,
00:11:30,035you have developed this bad habit
00:11:32,100of using too much of your wrist and your hand
00:11:35,002when you're trying to capture broad, curved movements.
00:11:38,525And you get something that looks kind of like this,
00:11:43,632when you're trying to use your hand a bit too much,
00:11:46,056or your wrist area too much.
00:11:48,192What you really want to do,
00:11:49,300is come in an lock your wrist up
00:11:50,924when you're trying to get a broad sweep like this,
00:11:53,955and you just guide it around using your whole arm
00:11:56,746and your whole shoulder.
00:11:58,569And that gives you a much better line,
00:12:00,849and it's just a lot easier to capture these curves
00:12:03,330in your drawings.
00:12:04,862And it does take a little bit of practice,
00:12:07,404but next time that you're drawing,
00:12:09,155definitely try to get in there and use more of your arm,
00:12:12,110and not so much of your wrist and hand.
00:12:14,728So let's get in there and start animating now.
00:12:17,872So what we want to do,
00:12:19,819is we need our new video group,
00:12:23,852and that creates this.
00:12:26,469So our Anim layer.
00:12:28,024And I'm gonna call this my base.
00:12:31,428Because we're not gonna try and go crazy,
00:12:33,653and do all of this stuff at once.
00:12:35,447We're just gonna do this one layer at a time now.
00:12:38,425So we're gonna start with just this orange base color here.
00:12:43,370So let's go in.
00:12:44,842And we're gonna grab that brush that we had before.
00:12:48,534Make sure that we're on the right layer,
00:12:50,679hit B for brush.
00:12:51,867And we're gonna start with whatever brush
00:12:54,064we decided for our base and our color,
00:12:58,017and we're just gonna start drawing.
00:12:59,941Now, if you noticed,
00:13:00,882I extended this tail all the way back an extra space,
00:13:05,064and there's a reason for that.
00:13:06,420It's because we want to create an overlap
00:13:09,118as this goes around,
00:13:11,033to keep it looking nice and smooth,
00:13:13,239otherwise, our animation will start to look steppy.
00:13:16,828So let's go from one line here, midline,
00:13:21,389and then this back line
00:13:23,166is where you're going to wanna hit your end of your tail.
00:13:32,737Now, as you're drawing this,
00:13:34,444notice I'm keeping this ball end,
00:13:36,499where I drew that circle,
00:13:38,693I'm keeping that in the middle,
00:13:40,039and I'm trying to shoot for this midline
00:13:42,808using this guide as the middle of my shape,
00:13:45,600and that will help me keep consistent and on-track
00:13:47,849as I'm drawing this.
00:13:49,688So once you have your first frame done,
00:13:51,772you're gonna make a new one frame exposure.
00:13:54,729And we are going to turn our onion skins on.
00:13:58,611I recommend on dark backgrounds
00:14:00,606that you do change from a blend mode of multiply,
00:14:04,645which is the Photoshop default to something like a normal,
00:14:08,279and then your max opacity to be around 10%,
00:14:12,577'cause otherwise you're not gonna be able to see
00:14:14,377what you're drawing.
00:14:15,931So with the 10%,
00:14:17,743you can see that's nice and clear.
00:14:19,840Well, if I change that to, say,
00:14:23,542something like a 75%,
00:14:26,136notice how faded that is.
00:14:27,472And that's almost impossible to see.
00:14:29,392So we're gonna stick with a 10%.
00:14:32,243Min opacity, I have set 50%,
00:14:34,307because that works fine.
00:14:35,414And we're gonna hit okay.
00:14:36,897And we're gonna continue drawing.
00:14:38,839And remember, this tail needs to stretch
00:14:40,876all the way back to this line here.
00:14:48,621And we're just gonna continue all the way around
00:14:51,765this entire loop now,
00:14:53,689and just draw this base shape.
00:14:57,641So this is the part of the project
00:14:59,418where I recommend that you go
00:15:00,608and find a really good music playlist,
00:15:02,480and just put that on in the background,
00:15:04,410and relax while you are drawing all of these frames,
00:15:07,376because from here out,
00:15:08,978all you're gonna be doing is a whole lot of drawing.
00:15:18,376So just a quick note here,
00:15:20,076with these couple of middle frames,
00:15:22,402notice how I really stretched this shape out.
00:15:25,586And that's gonna change the way that this looks
00:15:27,853when it's going in and out of this loop.
00:15:30,157But it'll give it a nice kind of stretching effect.
00:15:33,062So I just made sure to thin this tail
00:15:35,567as I was getting down to this part,
00:15:37,665because there is such a big gap here.
00:15:39,696I didn't want to leave it too thick.
00:15:41,202I do want it to have this appearance
00:15:42,895that it's like trailing off when it goes through here.
00:15:45,881So if we want to take a quick look at where we're at
00:15:48,267with this loop,
00:15:49,478we're gonna set our work area.
00:15:51,235I need to go one more frame forward.
00:15:53,818And now we can set our work area end here.
00:15:56,994Oops, I accidentally colorized a frame.
00:15:59,829So now I'm gonna turn my onion skins off.
00:16:03,090And let's play this loop back.
00:16:05,578And you can already see how that's looking.
00:16:07,653It's gonna like a nice,
00:16:09,271kind of flow to it,
00:16:11,085and with this overlap between the frames
00:16:13,661it's not looking really steppy.
00:16:15,370We are one frame exposure,
00:16:17,267so that's why it's going so quick also.
00:16:20,551Now if you're looking here,
00:16:22,369you noticed, all of sudden,
00:16:23,883"Why is it going really slow?"
00:16:25,626Well, my computer's just not keeping up
00:16:27,602with this very well right now.
00:16:29,463So down here at the bottom,
00:16:30,660where my mouse pointer,
00:16:31,903that's gonna tell you how many frames per second
00:16:34,090your playback is going at.
00:16:36,588Sometimes Photoshop does get picky about stuff.
00:16:40,197So if that does happen to you,
00:16:42,449what you can do,
00:16:43,625is you can come up here and change your quality setting,
00:16:47,760to say, 50% or 25%,
00:16:50,251and that sometimes helps with this playback.
00:16:53,480You will get a little bit of artifacting,
00:16:55,145kind of like as if you were reducing
00:16:56,757your ram preview quality in After Effects,
00:17:00,607it's gonna do that same sort of thing.
00:17:03,736So just be aware of that.
00:17:04,975See, now we're back at our full 24 frames per second.
00:17:08,444And we can continue on,
00:17:09,696because this is actually looking pretty good.
00:17:31,123All right, so let's take a look at
00:17:33,830what we've got going on here
00:17:35,193now that we've completed all of our frames.
00:17:38,091So again, I'm gonna turn off my guides,
00:17:39,782and I'm just gonna hit this play button.
00:17:42,057And you can see, there he goes.
00:17:44,382So this is very similar to that look,
00:17:48,392that animation that I showed you guys earlier.
00:17:51,935And he just kind of flies around like that.
00:17:54,562So before we move on to adding
00:17:57,293all of those additional colors in,
00:18:00,148I want to mention something about,
00:18:01,790you know, how the timing on this is.
00:18:03,471It's all ones.
00:18:04,727So it's all going at the same rate,
00:18:06,376and it's going really fast.
00:18:07,955But we can actually tweak this
00:18:09,833by extending some frame exposures
00:18:11,949to give him a little bit of pause
00:18:13,677at the top of these curves.
00:18:16,287So, say, when he's hitting up through this section here,
00:18:21,903and in this curve,
00:18:23,938we can actually change this just slightly.
00:18:26,998And we'll start the change with this frame,
00:18:30,289and we'll just increase the frame exposure
00:18:33,508on just a few of these.
00:18:35,106So we'll go with this one,
00:18:37,612this one,
00:18:39,835and let's try this third one here.
00:18:45,371And this is going to change the way that the speed feels
00:18:48,851as it's coming up into this top part,
00:18:52,946and then coming back out again.
00:18:55,320So let's hit play,
00:18:56,426and see how that feels.
00:18:57,772Do you see the difference?
00:18:59,043It's very, very noticeable in how this is moving now.
00:19:06,026Now, maybe I don't want this frame to be a two,
00:19:09,629maybe I only want,
00:19:11,486let's try with these three frames being a two.
00:19:17,254I feel like that's a little too slow at the end,
00:19:19,345so maybe we only want a couple frames at twos.
00:19:32,211And we'll go back to that first option.
00:19:34,665And this is the nice thing about working
00:19:36,350in this kind of a manner,
00:19:37,926is that you can tweak the timing
00:19:39,879even after you've drawn things,
00:19:41,731just by changing these frame exposure times.
00:19:44,989So I'm gonna actually change that on both sides now.
00:19:47,731Let's reflect that change over to this side.
00:19:50,924So that means we're gonna extend it here,
00:19:55,564and on this frame,
00:19:58,537and then I want my first frame.
00:20:03,543Let's see how that looks.
00:20:07,048There we go.
00:20:07,881Now he kind of has a little bit of a different feel
00:20:10,931to his movement and his speed changes,
00:20:13,733so he's not just uniformly, constantly going at one rate.
00:20:17,965It feels almost like he's dipping down with some force,
00:20:20,481and coming back up,
00:20:22,259and slowing a bit.
00:20:27,881So this is looking really good.
00:20:30,474Now let's actually go back to that look development frame
00:20:33,628that we had.
00:20:34,590And now we're gonna start adding in
00:20:36,382some of these paint effect in this tail on him,
00:20:39,469and that's gonna get this guy to look really special,
00:20:41,964and not just like a flat vector piece of artwork.
00:20:44,245Because the whole of being in Photoshop
00:20:46,137to do this kind of work,
00:20:47,331is that you get to use these tools like the brushes.
00:20:50,500So we're gonna go and add his tail in here now.
00:20:53,228And to do that,
00:20:54,571all we're gonna do is create a new video layer,
00:20:58,595or a new video group, again.
00:21:01,492Now, see what I did here.
00:21:05,162This is what always happens.
00:21:07,370So I can just add a new frame inside of there,
00:21:10,054not a big deal.
00:21:11,572And I'm actually gonna leave this base up in here,
00:21:15,074even though I'm gonna close it down here,
00:21:17,019and this is so I can see my timing,
00:21:18,625so I can match this up.
00:21:20,113So I'm gonna increase my frame exposure.
00:21:22,358I'm gonna decide,
00:21:23,880okay, I'm gonna start with the pink, we'll say.
00:21:26,245You know what?
00:21:27,078Actually, I'm gonna start with this orange shadow.
00:21:29,386So I'm gonna pick my dark red color,
00:21:32,229and I'm going to turn off my look development
00:21:36,785after I kind of figure out what this looks like.
00:21:39,599And I'm just gonna draw this onto our new frame.
00:21:45,878So once we've done the first frame,
00:21:47,941that means we're just gonna go all the way
00:21:49,626through the whole animation,
00:21:51,450and do the same thing over every single frame again.
00:21:55,638So about that music playlist,
00:21:58,496you might want to make sure that it's a nice long one,
00:22:01,647because the whole rest of this tutorial is going to be
00:22:04,397just a lot of drawing.
00:22:07,008Also, don't forget to stand up every once in a while.
00:22:10,067I know your legs can fall asleep
00:22:11,911if you're sitting in a weird position
00:22:13,540while you're doing this for too long.
00:22:16,048So just some practical advice there.
00:22:18,707Now just sit back, relax, and have some fun.
00:22:25,721All right, so now we have that second layer done,
00:22:29,399and we can go through and rename this layer.
00:22:32,987We're gonna name it with its color
00:22:34,880or what it's functioning as.
00:22:36,645I mean, I guess I can call this dark red, in this case.
00:22:41,505And actually, I'm gonna go through
00:22:43,037and I'm gonna color these layers.
00:22:45,438Conveniently, I have an orange and a red,
00:22:48,540so now up here, at a glance,
00:22:50,054I know which one's which.
00:22:52,047It's pretty neat.
00:22:54,335And the reason that I did this on a separate layer
00:22:56,889instead of going back through,
00:22:58,536and just drawing that color onto these layers,
00:23:01,192is because when my friend, or my client, or myself,
00:23:04,812decides that, "Hey, that red color doesn't look so good."
00:23:09,152All I have to do is get rid of that whole group
00:23:12,517instead of going back through
00:23:14,408and redrawing all of this other stuff
00:23:16,778that was on that same color layer.
00:23:19,515I like to be able to go back through
00:23:21,013and do changes to stuff after I've done it,
00:23:24,679because there's nothing worse than locking yourself
00:23:26,893into a decision,
00:23:28,364and then not being able to change that later on
00:23:30,900when you realize that something didn't work out,
00:23:33,209or if a client wants you to do frame by frame animation,
00:23:35,462you can't do that change very easily.
00:23:38,244So let's take a look.
00:23:43,628I mean, it doesn't look that much different,
00:23:45,111but definitely did add something to it.
00:23:47,293Now, once we start adding these tails in,
00:23:50,040that's what's gonna really make a different here.
00:23:52,437So I'm gonna add,
00:23:54,195first the highlight,
00:23:55,907and then I'm gonna go through and brush in the tails.
00:23:59,701So I may have mentioned that this is a lot of drawing.
00:24:02,647And through the wonders of technology,
00:24:04,997I'm able to speed all of this up.
00:24:07,101But to be honest,
00:24:08,254I think this took me a couple of hours to do,
00:24:11,382from the time that I setup of the guides,
00:24:14,034through the look development phase,
00:24:16,473and to the end.
00:24:18,216And this was actually one of the shorter things
00:24:19,747that I've done.
00:24:20,580I've definitely worked on projects
00:24:21,809where I've dumped more than 40 hours into them very easily.
00:24:26,844So yes, lots of drawing.
00:24:31,310Now, for this pink tail here,
00:24:32,886we don't really have to be precise
00:24:34,937every time we go from one frame to the next.
00:24:37,171We can kind of leave this
00:24:38,237a little bit like fast and loose here,
00:24:40,301and it won't make any difference
00:24:42,069when you're actually watching this playback through.
00:24:47,722Definitely scrub back and forth between frames occasionally,
00:24:50,676and just kind of check your work and play it back,
00:24:52,850and make sure that you're on the right track.
00:24:54,661Because sometimes you'll get so absorbed
00:24:56,399into what you're doing,
00:24:57,797that you'll just keep working,
00:24:59,452and going straight ahead like this,
00:25:01,265and you'll completely forget and get off track,
00:25:03,837and then when you play it back at the end,
00:25:05,557you realize, "Oh crap, I made a huge mistake."
00:25:08,093And you're gonna have to redo a lot of work.
00:25:10,282So just check every once in a while.
00:25:13,572All right, so we've got our pink tail,
00:25:15,325and now we just have to add, lastly,
00:25:18,056this yellow tail.
00:25:20,307So one more piece of advice I would give you guys,
00:25:22,984is if you think something isn't looking right,
00:25:25,996it probably isn't looking right.
00:25:28,696So trust your instincts.
00:25:30,562And if you think something is looking like a turd,
00:25:33,687it's probably looking like a turd.
00:25:36,071If one frame just kind of looks a little off,
00:25:39,936it could affect your whole animation.
00:25:42,185So go back and fix that frame while you can,
00:25:45,616before it kind of propagates through the whole,
00:25:48,183and you start drawing all of them that way.
00:25:51,933Just treat every frame as if it's kind of its own painting.
00:25:55,944Don't spend five years on each frame,
00:25:58,781but definitely pay attention to how it's looking
00:26:01,348as you're drawing.
00:26:03,077And don't try and cheat too much stuff.
00:26:15,639All right, so let's take a look at
00:26:16,989our completed animation now.
00:26:19,899Actually, I'll make this yellow real quick.
00:26:23,900That's an odd yellow.
00:26:26,083There we go, yellow.
00:26:28,986And there it is, tail and all.
00:26:32,668So now we have a really cool
00:26:34,272infinite looping animation here.
00:26:38,098And we can go ahead and export this guy as a GIF again.
00:26:43,626So file, export,
00:26:46,796save for web legacy,
00:26:50,278and same options as before,
00:26:53,637just make sure this always, always does this,
00:26:56,100no matter how many times you set it.
00:26:58,489So for looping option forever,
00:27:00,304and hit save,
00:27:02,152and then you can save it out.
00:27:03,988And now you're ready to share it with everyone.
00:27:06,845That's all for lesson two.
00:27:08,423Hopefully you learned a thing or two
00:27:09,737about traditional animation.
00:27:11,480Just like last time,
00:27:12,815we want to see what you come up with.
00:27:14,612Send us a tweet, @schoolofmotion,
00:27:16,648with the #SOMLoopy,
00:27:18,850so we can check out your looping GIF.
00:27:21,204We've covered quite a bit in this lesson,
00:27:22,980but we're still not done yet.
00:27:24,830We have some more important concepts to cover
00:27:26,735in the next few lessons,
00:27:28,085so stay tuned for those.
00:27:29,612See ya next time.
00:27:34,052(exciting music)

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