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How Christian Prieto Landed His Dream Job at Blizzard

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Christian Prieto shares how he landed his dream job as a Motion Designer at Blizzard Entertainment.

What’s your dream job? Working at Buck? Blizzard? Disney? Our guest today is no stranger to pursuing his dreams. Christian Prieto is a Los Angeles based Motion Designer who went from working in the financial world to a new gig as a Motion Designer at Blizzard Entertainment. How cool is that?!

Christian Prieto Interview

Talk to us about your background. How did you get started with Motion Design?

I actually worked in the financial industry when I lived back in my hometown of Tampa, FL. I decided that it wasn't the career for me, and after much soul searching I moved out to San Francisco to pursue a BFA in the Web Design / New Media program at the Academy of Art University.

Within that program, there was only ONE motion design course that taught Adobe Flash and After Effects during one semester. After taking that class, I was immediately hooked and decided that motion graphics was definitely the career path I wanted to pursue. I then transferred to Otis College of Art in Los Angeles to study in their Digital Media department.

Christian Prieto Ice Cream Bubble Example.jpg
Some abstract work from Christian.

After my time there, I had some incredible internships that helped me get started in the MoGraph field. I then got hired at various agencies as a "digital designer", primarily making graphics for social media and websites.

My background in Motion Graphics always seemed to give me the upper hand, since I was able to design and animate. Since then I've wiggled my way through the industry, getting blessed with some great opportunities working at some notable companies and agencies.  

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Christian did a lot of print work for Speedo.

What resources were particularly helpful for you as you learned Motion Designer?

When starting out, I was relying on the usual suspects for MoGraph knowledge, which included Video Copilot, Greyscale Gorilla, and occasionally Abduzeedo for various tutorials. Of course, School of Motion was the more recent resource that has been the strongest resource yet.  

What MoGraph jobs have you had? How has your career progressed?

I didn't obtain the official title of "Motion Graphics artist" until recently, it feels like. The previous roles I've had before were typically a "digital designer", where I was creating various graphics for social media or print, but I also had some motion graphics capabilities that I would use sparingly.

However, over the past couple years I've been hired as a Motion Graphics artist at places such as TBWA\Chiat\Day, NFL, Speedo, Skechers and most recently Blizzard Entertainment.

My career has completely progressed in the focus of work I do now. Before I would occasionally dabble in motion graphics, but it wasn't my main job. Now, Motion Graphics IS my main focus. I used to create websites, social media GIFs, anything digital really. Now, I'm strictly motion design.

What MoGraph/Artistic advice has helped you the most in your career?

It's really tough to pin point ONE bit of advice that was the game changer for me...

I think I've picked up a TON of helpful tips from the community I've met through SoM and various Slack channels. They've helped answer my questions along the way, so it was a HUGE help to have that insight from my peers and know how to handle certain situations.

UFO 3D Design Christian Preito.png

HOWEVER, if there's one bit of "advice" I've learned recently, it was through Ash Thorpe's "Collective Podcast". He mentions that people in this field eventually find their "bliss", and I feel like I've been getting much closer to that more recently.

We all want to make awesome and beautiful work, we all want to work for the coolest companies out there. But at the end of the day, it's all about being TRULY happy.

Finding that balance is CRUCIAL. It's all about being able to do work that your proud of, challenging yourself everyday, surrounding yourself with people that inspire you, and having the ability to spend QUALITY time with the people you love. All of these are critical ingredients to achieve that bliss.

Speedo Graphic Design Motion Design Job.png

How did you land a job at Blizzard?

I actually had interviewed with the company twice for the same role over the course of a year or so. The first round of interviews took quite a while to complete, but I wasn't selected. However, the following year they had another motion graphics position open up and I applied.

There were several rounds of interviews, followed by a pretty rigorous design test. I was asked to create a graphics package for any of their games. This included a title card, lower third and end card. They wanted to see style frames and any process work, such as sketches, animation tests, etc. After submitting my design test, I was awarded the job.

What will your new job role be?

The new job role will be a motion graphics artist with the internal video team at Blizzard. This will be creating graphics and animations for any and all of the various properties owned by Blizzard.

How has School of Motion impacted you and your career?

School of Motion was a gigantic influence in my most recent achievements in the Mograph field. Previously, I had only dabbled in Mograph. But ever since I took my first SoM course (Animation Bootcamp) it feels like everything was put into overdrive. My focus is crystal clear.

Animation Bootcamp was such a valuable resource. It was like a beacon for all the most effective information in our field.

The Alumni group has also been an invaluable resource. I've made some GREAT friends through SoM, people I would almost consider family. Getting to meet some of these people in person through Meetups or conferences has been unbelievably awesome. There is a huge sense of camaraderie, and everyone genuinely wants to help each other out. That has been nothing that I've ever seen anywhere, and it's great.

What is your favorite MoGraph project that You've Personally Worked on?

I would probably say the most rewarding MoGraph project I've done so far was the splash screen animation for the National Geographic app. This was probably one of my first freelance projects where I did the entire gamut of the process, which included estimating the project cost, creating mood boards, style frames and final animations. It was a very rewarding process, and incredibly awesome to do all this from home.

What tutorial should every Motion Designer watch?

There are PLENTY of tutorials out there that can teach you how to make some awesome stuff. However, the one resource I would HIGHLY recommend is Carey Smith's "Style and Strategy" video. This isn't a tutorial that teaches you how to push certain buttons to create something cool.

It digs deep and teaches you WHY you should be doing something, and also covers some very relatable topics (such as deadlines and design process that every designer should be familiar with). I would describe this to be all the principles and theories from art school and the working industry, bundled up into one informative and HILARIOUS delivery method. It should be mandatory to watch this.

SoM Note: Here’s the tutorial from Carey Smith. We actually interviewed Carey recently and talked about this tutorial and his work as a MoGraph artist.

What is your favorite inspiration resource?

MOVIES and 90's Nickelodeon shows. I grew up during the golden era of Nickelodeon, and it's crazy to see all the design styles making an epic comeback. Movies are always such a great resource to see good (or bad) storytelling and character development.

Where can people see more of your stuff?

You can view some of my work on my website, but I will definitely be putting more effort into my social media channels in the near future (such as Vimeo, Behance, Instagram and Dribbble).

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Some social media ads created for the film Locke.


Want to grow your skills and land your dream job? Check out our Bootcamps here on School of Motion. Christian took Animation Bootcamp which is a fantastic resource if you want to grow your MoGraph skills.


Dive into real-time 3D with our Unreal Engine beginner's course by Jonathan Winbush. Master importing assets, world-building, animation, and cinematic sequences to create stunning 3D renders in no time! Perfect for motion designers ready to level up.

Explore this Course

Unlock the secrets of character design in this dynamic course! Explore shape language, anatomy rules, and motifs to craft animation-ready characters. Gain drawing tips, hacks, and Procreate mastery (or any drawing app). Ideal for artists seeking to elevate their craft.

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Elevate your freelance motion design career with our guide to client success. Master a repeatable method for finding, contacting, and landing clients. Learn to identify prospects, nurture leads, and develop a thriving freelance philosophy amidst chaos.

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Rev up your editing skills with After Effects! Learn to use it for everyday needs and craft dynamic templates (Mogrts) for smarter teamwork. You'll master creating animated graphics, removing unwanted elements, tracking graphics, and making customizable templates.

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Stand out with Demo Reel Dash! Learn to spotlight your best work and market your unique brand of magic. By the end, you'll have a brand new demo reel and a custom campaign to showcase yourself to an audience aligned with your career goals.

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Illuminate your 3D skills with Lights, Camera, Render! Dive deep into advanced Cinema 4D techniques with David Ariew. Master core cinematography skills, gain valuable assets, and learn tools and best practices to create stunning work that wows clients.

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Master After Effects at your own pace with Jake Bartlett's beginner course. Perfect for video editors, you'll learn to create stylish animated graphics, remove unwanted elements, and track graphics into shots. By the end, you'll be equipped for everyday AE needs and more.

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Revolutionize your Premiere workflow with customizable AE templates! Master creating dynamic Motion Graphics Templates (Mogrts) in After Effects to speed up your team's work. By the end, you'll craft easily-customizable templates for seamless use in Premiere Pro.

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Not sure where to start?

If you’re a beginner, here are some great courses to help you get started:

After Effects Kickstart

Dive into the fundamentals of motion design with our most popular (and recently updated) After Effects course.


Photoshop + Illustrator Unleashed

Master the basics of Photoshop and Illustrator and gain invaluable insights in this introductory level course.


Design Kickstart

An introduction to the design principles behind all great work.


More Advanced?

If you’re a more advanced student looking to up your game, here are some great options:

Animation Bootcamp

Learn the art and principles of creating beautiful movements in Adobe After Effects.


Design Bootcamp

Learn to design for motion in this intermediate-level, project-based course.


Cinema 4D Basecamp

Learn Cinema 4D from the ground up in this exciting introductory C4D course.


Now is the time to learn the skills you need to advance in your motion design career: