Lights, Camera, Render!

Advanced 3D Lighting & Cinematography

Lights, Camera, Render is an in-depth advanced Cinema 4D course from David Ariew. This course will teach you all of the invaluable skills that make up the core of cinematography, helping to propel your career to the next level. It comes packed with valuable assets, and tips on tools and best practices that are critical to creating stunning work that will wow your clients!

Course Duration
8 Weeks
Software
Cinema 4D
Verified Credential
Advanced 3D Cinematography
Next Session Starts:
July 11, 2022
Next Session Starts:
As soon as you register
Enroll NowNotify MeLearn More

Cohort-based learning

Exercises & Project Files for Every Lesson

Technical & Creative Support Along the Way

Verified Credential Upon Course Completion

Course Overview

Take your 3D artwork and make it truly cinematic. You’ll learn to light a scene properly, create dynamic compositions, direct purposeful camera moves, and tell a compelling story. Welcome to Lights, Camera, Render, a course taught by Octane guru David Ariew that will show you how to unlock the ability to create a beautiful render, everytime.

If you don’t understand the fundamentals of 3D animation, the render engine you use won’t matter.  It’s not about your tools, it’s about you as an artist. This course is as much about directing and cinematography as it is animation and rendering. You’ll learn advanced 3D design from one of the best artists in the game, and you’ll produce some show-stopping artwork.

Course Outcomes
A mastery in 3D design and cinematography
Learn how to light, compose, and direct a scene
Develop a stylized 3D scene using our provided assets

What You'll Learn

Each week is jam-packed with intense learning. While you have some flexibility in how you tackle your workload, the course is curated in a specific order. We build up foundations that support more and more advanced techniques with lessons to practice your new skills along the way.

Week 1
Day 1
You'll Learn:
Build a city from scratch and experiment with composition and camera settings!
Discover eye opening techniques that will change the way you approach lighting.
Learn world building techniques using the custom SOM Kitbash assets.

Meet your classmates and dive straight into the action as David teaches you how to create an amazing cyberpunk scene from scratch! Lighting, texturing, camera settings, advanced scatter systems! You'll be flooded with knowledge and inspiration to create your own futuristic city scene that will act as a benchmark to see where your skills are currently. You'll also get the chance to explore the over 1,000 assets you can use for the course.

Week 2
Day 2
You'll Learn:
Learn compositional techniques and rules that will change the way you approach your work.
Discover the benefits of building to the camera vs. building and exploring.
Story is everything! Learn storyboading techniques that will set you up for success!

The render engine you use doesn’t matter if you don’t have a solid understanding of compositional techniques. In this first week, you’ll be immersed in compositional theory, learning about all the things that contribute to creating beautiful compositions. You'll learn how composition and shot progression can tell compelling stories and learn to storyboard like a pro. These are fundamental concepts you'll apply to every single work you make in the future no matter what software you use!

Week 3
Day 3
You'll Learn:
How to create stunning renders by learning professional lighting techniques.
Why you shouldn’t rely on just lighting with HDRIs.
Learn world building methods to create and light a realistic nature scene.

It’s lighting week! Lighting can make or break a render and this week you’ll learn how to masterfully light a scene and understand how not only lights, but shadows, can contribute to creating stunning renders. If that wasn't enough, you'll also learn how to build up and light a realistic nature scene from scratch. You'll be amazed with how quickly you're renders will improve!

Week 4
Day 4
You'll Learn:
VDBs and how to use them.
The benefits of high quality assets.
Career tips for being a successful 3D artist.

This week is a “focus week”, a chance to catch up on course work and material. You’ll also learn about VDBs and how high quality assets can contribute to high quality renders.

Week 5
Day 5
You'll Learn:
Dive deep into camera tech, theory and terminology by studying Hollywood film techniques.
Learn how you can apply compositional techniques to motion.
How to animate camera rigs and edit your own gorgeous title sequence from scratch!

This week is a masterclass in camera moves and you'll gain the confidence you need to start animating cameras to become your own digital Director of Photography! You’ll learn all about cameras and how to tell a compelling story through camera moves. David will breakdown films, introduce you to important terminology, and show you camera animation techniques as you gain a deep understanding of how to be a storyteller. All building up to you learning how to create continuity through shots to build your own gorgeous and captivating animated title sequences!

Week 6
Day 6
You'll Learn:
The importance of moodboarding and storyboarding.
How to manage a massive project.
Important tips and techniques to help take your project to the next level.

Time to make a short film! This week you’ll learn helpful tips and techniques that along with your new 3D skills and knowledge will help you to complete your final short film project. This is going to be one tough test, but you got this!

Week 7
Day 7
You'll Learn:
Extended Critique Period

The final 2 weeks of class are Extended Critique. You can use this time to catch up, complete your final project, then turn it in for critique.

Week 8
Day 8
You'll Learn:
Extended Critique Period

The final 2 weeks of class are Extended Critique. You can use this time to catch up, complete your final project, then turn it in for critique.

What You'll Get

School of Motion courses are custom-built to provide you with an unmatched learning experience. We want you to actually enjoy logging into your classes, and we’ve designed our programs to be the most effective form of online education out there. In every course, you’ll get:

Cohort-Based Learning

Join artists from around the world on our custom learning platform. Never learn alone, as you’ll have immediate access to a forum of fellow students to share work, ask questions, and improve together. 

Exercises & Project Files for Every Lesson

Each course comes packed with free project files, assets, and additional material to keep you learning and growing long after the course ends. Our exercises are designed from real world briefs, so you’re learning the skills you need to excel on your next project or venture.

Technical & Creative Support Along the Way

You’ll be assigned a Teaching Assistant with years of experience in your chosen course. They’ll provide technical and creative feedback to guide you through new skills, improve your techniques, and provide encouragement along your journey. 

Verified Credential Upon Course Completion

Completing a course isn’t just about bragging rights. Once you’ve completed at least 70% of your work in a given course, you’ll earn a verified credential that can show current and future employers exactly what you’ve accomplished.

Permanent Access to Course Material

We all need a refresher now and again, which is why you’ll keep access to your course—and all the assets and project files—for the rest of your life. Come back to listen to exclusive interviews, review old lessons, and try out new techniques using your old assets.

An Expansive Alumni Community

You’ll gain instant access to our alumni platform, The Square. Here you can network with professional artists at every stage of their career. You’ll get access to new job opportunities and exclusive alumni events, such as meetups, virtual hangouts and reel reviews. 

Upcoming Course Dates

Enroll Now

Our cohort-based leaning program runs on a designated schedule, so you’ll always have a group of like-minded artists working alongside you for support and encouragement. We offer multiple sessions each year, so choose the best start date for you and get ready to go!

July 11, 2022
Summer 2022
Course Starts:
As soon as you register
Course Duration
8 Weeks
Enroll By
July 10, 2022
Always Open
Enrollment Options
Pay all at once
$997

Pay the full amount all at once. The simplest, lowest-cost option.

Full Price
$997
Pay all at once
$897

Pay the full amount all at once. The simplest, lowest-cost option.

Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Full Price
$348
3 payments of
$348

One payment now, two more 30 and 60 days from now = $1044.

3 payments of
$315

One payment now, two more 30 and 60 days from now = $945.

Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Free Course
This one's on us!
October 10, 2022
Fall 2022
Course Starts:
As soon as you register
Course Duration
8 Weeks
Enroll By
October 9, 2022
Always Open
Enrollment Options
Full Price
$997
Pay all at once
$997

Pay the full amount all at once. The simplest, lowest-cost option.

Pay the full amount all at once. The simplest, lowest-cost option.
Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Full Price
$348
3 payments of
$348

One payment now, two more 30 and 60 days from now = $1044.

3 payments of

Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Free Course
This one's on us!
January 9, 2023
Winter 2021
Course Starts:
As soon as you register
Course Duration
8 Weeks
Enroll By
January 8, 2023
Enrollment Options
Full Price
$997
Pay all at once
$997

Pay the full amount all at once. The simplest, lowest-cost option.

Pay the full amount all at once. The simplest, lowest-cost option.
Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Full Price
$348
3 payments of
$348

One payment now, two more 30 and 60 days from now = $1044.

3 payments of

Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Free Course
This one's on us!
October 10, 2022
Fall 2022
Course Starts:
As soon as you register
Course Duration
8 Weeks
Enroll By
October 9, 2022
Always Open
Enrollment Options
Full Price
$997
Pay all at once
$997

Pay the full amount all at once. The simplest, lowest-cost option.

Pay the full amount all at once. The simplest, lowest-cost option.
Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Full Price
$348
3 payments of
$348

One payment now, two more 30 and 60 days from now = $1044.

3 payments of

Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Free Course
This one's on us!
October 10, 2022
Fall 2022
Course Starts:
As soon as you register
Course Duration
8 Weeks
Enroll By
October 9, 2022
Always Open
Enrollment Options
Full Price
$997
Pay all at once
$997

Pay the full amount all at once. The simplest, lowest-cost option.

Pay the full amount all at once. The simplest, lowest-cost option.
Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Full Price
$348
3 payments of
$348

One payment now, two more 30 and 60 days from now = $1044.

3 payments of

Cohort-Based Learning
Technical & Creative Support
In-Depth Feedback
Verified Credential
Free Course
This one's on us!

Course Instructor

David Ariew
3D NFT Artist & Octane Educator

David Ariew started his career between the intersection of the music and film industries, where he spent three years working on touring visuals for Dave Matthews Band. Around that time, he first discovered his love of C4D—and more importantly, Octane Render. Since then he’s been lovingly dubbed "Octane Jesus" by the mograph community, and has gone on to work on projects for top artists such as Katy Perry, Deadmau5, Zedd, Keith Urban, and Excision, as well as companies such as Intel, Magic Leap, KFC, and iHeartRadio.

Our alumni are hired by companies like

Megumi Ikeda
Video Editor
“School of Motion courses provided me with the skills and feedback that my school couldn't provide. I wouldn't have gone viral or landed my internship without their in-depth courses.”
Justin Peterson
Motion Designer
“The decision to take Animation Bootcamp from School of Motion was a life changer. I have turned my passion of motion graphics into my career.”
Deanna Reilly
Animator & Illustrator
“School of Motion courses quickly reignited my passion for animation and helped me launch my career in an exciting new direction.agency”
Leigh Williamson
Illustrator & Animator
“I'm more confident, more relevant, more equipped, better connected and close to my goals since School of Motion entered my life.”
Join our growing community of over
15,000+ Alumni

FAQs

How do I know if this course is right for me?

Lights, Camera, Render is advanced 3D artists who have strong Cinema 4D skills. If want to master cinematic concepts, this course will be an excellent fit. This course will show you how to unlock the ability to create a beautiful render, everytime. You'll learn concepts like lighting, camera movement, and how to develop your eye to think more like a digital director of photography.

What are the prerequisites?

If you have two or more years using Cinema 4D and have used Octane in the past or have taken Cinema 4D Ascent, you’re ready for this course!

Since this is an advanced course, students will need to have their own license of Cinema 4D and Octane Render to take this course. You can download a free demo of Octane that has no limitations other than rendering with a watermark.

What is the required software?

Cinema 4D version R20 and above & Octane Render 2020 and above.

You must have a computer that can run Octane. It’s highly recommended you check out both the Maxon site and Otoy site to see their general hardware recommendations.

In this course you will be working with VRAM intensive, professional quality scenes so we recommend you own a graphics card with at least 8GB of VRAM.

Cinema 4D version R20 and above & Octane Render 2020 and above.

You must have a computer that can run Octane. It’s highly recommended you check out both the Maxon site and Otoy site to see their general hardware recommendations.

In this course you will be working with VRAM intensive, professional quality scenes so we recommend you own a graphics card with at least 8GB of VRAM.

Do I need a computer that can run Octane?

Yes! Software and hardware considerations is a big key for this course as it utilizes software that cannot be run without certain hardware. As of right now, if you have a Mac running an AMD GPU - you are not able to use Octane Render - unless you have a newer Mac with supported AMD cards that can run Octane X. You’ll need a decent computer to be able to keep up with this course as you’ll be learning advanced production techniques that will result in render intensive and resource demanding projects. For hardware and software recommendations, refer to the Otoy site (https://home.otoy.com/render/octane-render/faqs/). This course is taught using Octane Render so to get the most out of this course you should be using Octane.

Can I take this course using a different render engine?

Yes, but there are some things you’ll want to consider. During the course we focus on fundamental concepts that can be applied universally to other render engines similar to Octane. If you are very comfortable in another render engine and feel that you have the technical know-how to troubleshoot and translate the concepts being taught you can take this course with another render engine. Please note that if you do choose to use a render engine other than Octane it may limit the technical and troubleshooting feedback that you will receive from your TA as they may not be as familiar with the render engine of your choosing. You would also need to retexture all project files included in the course to be used in the render engine of your choice.

Do I get a complimentary Cinema 4D license?

Since this is an advanced course, students will need to have their own license of Cinema 4D and Octane Render to take this course. You can download a free demo of Octane that has no limitations other than rendering with a watermark.

What is the course format?

Lights, Camera, Render is an 8-week course. Lessons become available at a specific time each week but you can watch them and do your work whenever it is convenient for you. The lessons include pre-recorded videos, podcasts, PDFs and assignments with working files.

All student work is critiqued by our highly trained Teaching Assistants. School of Motion TA's are professional 3D Artists with real life experience in the industry.

During the course you will be invited to a private classroom that contains all of the  students and Teaching Assistants in your session. This is a great tool for connecting, asking or answering questions, sharing thoughts or insights, and winning cool contests!

How much time do I need to commit?

Lights, Camera, Render is an 8-week course. You'll have the flexibility to watch the course content and complete your course work on your schedule. However, you can expect to commit at least 15 - 20 hours per week on course material. The video lesson are 1-2 hours in length. There are 9 assignments total. Assignments are typically assigned on Mondays and Thursdays with soft deadlines the next day. We have designated catch-up weeks built into the schedule so students have extra time to complete their assignments if needed. There is also an extended critique add-on for those that want more time with a Teaching Assistant after the 8-week course or need more time to complete assignments towards earning a credential.

Do I get a certificate at the end of the course?

Yes, if you complete, submit, and have 70% of your course assignments approved by your Teaching Assistant you will be eligible for a Course Credential through Credly. With your Credly Course Credential, you can share your accomplishments across your social networks, the blockchain, or to print out yourself.

Can I access my course content after the course ends?

Yes! Once you complete Lights, Camera, Render!, you’ll have lifetime access to all the course lessons and materials, so you can revisit them whenever you like. Also, if we make any changes to Lights, Camera, Render! following your session, you’ll automatically receive access to the latest version. Please note: Video critiques change each session, so you’ll only have access to the video critiques during the session you're enrolled in. The written critiques you receive in your homework locker as well as the classroom content will also remain available to you forever!

Are you interested in learning more?
We can help! But first we need to learn a little more about you. Submit the form below to get the full course syllabus and more information on the course.