Making Giants Part 6: The Vines
Last time we met, in Part 5, made a fully rigged, textured, and animated flower. If you thought that was complicated, wait to you get a load of this vine nonsense.
Organic things that grow are notoriously tough to animate. One-size-fits-all solutions don't really work.
In this video, Joey will do his best to show you a how each shot needs to be considered as a separate challenge. We can't just use a "grow vines" plugin...we need to think about simulation and render times, level of detail, how complex does each shot need to be in terms of animation, etc... There's a lot to think about.
We get pretty deep into X-Particles in this episode. Check out the resources tab to download a free demo of the plugin to play around with if you're following along.
If you have any questions, click over to the Q&A tab to post them. Other students can answer you, and we'll put our team on the case to try and get you a solution ASAP.
X-Particles: Grab a copy of X-Particles so you can follow along with making the vines.