“Ideas should be your top priority. Always. Relying on a solid concept makes directional decisions easier and stronger. Once you’ve found that concept, explore it, explode it. You’ll be amazed to see how wonderfully things line up.”
What’s covered in this Workshop?
Progress through personal projects
In this video, we take a closer look at Clim’s prolific career spanning the last 10+ years. Specifically, we focus on his commitment to developing a strong personal practice.
First steps and diving into the deep end
Where to begin? Here we discuss Clim’s process and how he starts a new film. What were the catalysts that led to this project, and what role do research and writing play?
From development to production
Let’s dive into the nuts and bolts of how this project came about. In this video, we chat with Clim and Edgar Ferrer about what, when, why, and how 3D played a role in this project.
Deep dive into production
In this video, the mega-talented Edgar Ferrer takes us through some details as we explore the more technical side of this project, including the animation, camera work, and lighting.
The art of launching a personal project
The work is done, and now comes the hard part… launching the film! In this video, we discuss how Clim went about distributing to the masses, and how you go about getting people to see it.
What’s included in this Workshop?
- Watch instantly
- Over 3 hours of video workshops
- 6+ GB of project files
- Lifetime access
It’s About Time is a stunning 3D short film created by Climent Canal and Edgar Ferrer. Taking the form of a kinetic poem, this film paints a portrait using eight visual metaphors combining set design, animation, and sound.
Clim is an international award-winning creative director, designer, and producer. With over 15 years of experience, he handpicks the perfect dream team for each job. That’s how Clim is mastering the art of directing.
Project files and assets
In addition to the video walkthroughs, this Workshop includes various project files that were used directly in the production of these films, from initial mood boards and storyboards down to production project files.
Not only will you be able to directly interact with many of the project files used in the making of this film; you’ll also be able to follow along with in-depth video walkthroughs from the artists themselves.
What software do I need?
The workshop can be viewed without any special software. If you want to download the project files to gain more insights, you will need the following apps for this workshop: Adobe After Effects, Adobe Illustrator, Adobe Photoshop (CC 2021 or later), Cinema 4D (R22 or later).
Are any third-party tools or plug-ins required?
There are a couple plugins and 3rd-party renderers that were used in the making of this piece. Plugins/Renderers: Octane, TurbulenceFD
Where will I be able to access my workshop?
You will be able to access your workshop through your School of Motion user dashboard. You must have an account and be logged in to access the workshop.
How is this different than a School of Motion Course?
Holdframe Workshops are deep-dives into specific projects done by an artist, studio, or collective. Rather than focus on broad fundamentals, they allow for a peek behind the curtain to see how some of the best work in the industry gets made. They are much shorter than School of Motion courses and are available to watch instantly after enrollment. Workshops do not have teaching-assistants, homework, or student groups like our courses do.
What is your refund policy?
For instant access courses, students can request a refund within the first 30 days from their point of purchase.