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Five Things Premiere Pro Does Better than After Effects

By Liam Clisham
After Effects

Dammit, man! I'm not an editor. I'm a motion designer!

If you're a freelance motion designer you may not recall the last time you opened up Premiere Pro. If you work in a studio, it may not be apart of your day-to-day workflow.
No matter how you work, the thought of opening Premiere Pro probably hurts one degree less than that time you decided your in-law's dining room table was the prefect spot to recreate the Coyote Ugly dance scenes. No? That's just me?...
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After Effects is harder than Premiere. There's no need to be afraid...
At 25-years old, Adobe's Premiere Pro has really made a name for itself amongst video editors. However, there are some hidden gems inside Premiere Pro that many motion designers don't even know about. It has potential to speed up your workflow 10 fold.
Piqued your interest? Let's take a look at five things Premiere Pro does better than After Effects.

1. Speed Up Your Revision Process

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As a motion designer, you're going to have to make changes to your work, either mistakes you've caught or changes that clients have requested. It can be dreadful. But, it doesn't have to be.
A secret that isn't widely discussed amongst motion designers is that you can save hours of time by merging your change requests in Premiere Pro instead of rendering out an entire new video from After Effects. Seriously!
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Instead of firing up After Effects the next time you get a change request, fire up Premiere Pro and After Effects. 
Next, check out the free six step guide on how to quickly merge your After Effects changes with your original video using Premiere Pro. I promise you can do it in a fraction of the time it would take to render it straight out of After Effects.

Click the download button for your six-step guide to faster revisions in Premiere Pro

Download Your Free Six-Step Guide

Have you picked your jaw off the floor yet?

2. Repetitive Tasks

One of the downsides of being a Motion Designer is that bosses and clients think that because we make the graphics, we have to make all the iterations of every graphic as well. This usually means creating dozens of lower thirds and graphics for each project.
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The Essential Graphics Panel: The end of your repetitive graphic woes...
I've been in a broadcast studio where 15 shows all need new lower thirds by the end of the day because they air tomorrow. And each show has 50 lower thirds. That's 750 times of doing pretty much the same task again and again.
Ain't nobody got time for that! In recent years, Adobe has taken a good look at workflow. They saw that there could be an easier workflow between After Effects motion designers and Premiere Pro video editors. One of their most recent implementations was the Essential Graphics panel.
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This cute little panel allows Motion Designers to be, well, Motion Designers, and pass off their hard work to production animators or video editors through simple templates.
If you missed it, Caleb wrote a fantastic article on getting started and How to Use the Essential Graphics Panel. It goes into more detail about how the panel works, creating a template and even a free project download.

3. Audio and Sound Design

Premiere Pro has much better audio controls than After Effects.
Audio has always been lacking in After Effects. It used to be choppy or not play at all. Over recent years audio in After Effects has gotten better, but sometimes you’re not in the mood to listen to a recording of James Earl Jones having a stroke, being played backwards.
Premiere Pro performs conforming on audio to sync and cache it with the footage. This is a cache that actually works and provides true, 100% real time audio that you still can't get in After Effects. Premiere Pro also has a direct link into Adobe's sound program, Audition. By working in Premiere Pro instead of After Effects, you can become the Spinal Tap of sound design.

4. Building Your Reel

I recommend keeping any motion design or animation work you complete throughout a year in a single Premiere Pro file. It helps keep a centralized archive that you can easily review when it comes time to build a reel. Also, because Premiere Pro can play back footage in real time without needing to RAM Preview every two minutes, you'll save a good couple hours (if not more) on your project. Plus, as you just learned, audio is fantastic to work with Premiere.
While cutting your real together if you notice that you want to adjust the timing in an older piece or build in some fancy transitions, you can do that by following the same steps provided above for making client revisions. You can work in After Effects to render out small clips and use Premiere Pro to merge it altogether in a beautiful piece of art that would make Mona Lisa weep.

5. Color Grading and Correction, Rendering and that Final Panache

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The Lumetri Color Panel is SUPER easy to use.
Yes, After Effects does have color correction tools inside of it. There is even a dedicated submenu in the effects menu. Despite its efforts, After Effects really isn't built to handle it like Premiere Pro.
As a quick overview, Premiere Pro provides true professional level color grading and correction tools such as scopes, the ability to handle LUTs (look-up tables) better, and more delicate controls that help fine-tune color and add in the fine details.
Once your footage is all color graded and purrdy-like, Premiere Pro has way more render options (like rendering an MP4) than After Effects. Pretty much every codec installed on your machine is available in Premiere Pro without some fancy plugin. Sure you can use Media Composer exporting with After Effects, but the Premiere workflow is just better for MoGraph projects.
So your AE/Premiere pro workflow will end up like this:
  1. Take your After Effects renders into Premiere Pro
  2. Finish up any final color and sound design in Premiere.
  3. Render a byte-sized MP4 screener to the client.
  4. Splice in changes if necessary in Premiere.
  5. Render out that golden ProRes or DNxHD file upon final approval.
By using Premiere Pro you will save yourself dozens of hours on each MoGraph project... and keep your sanity.