You've probably heard the buzz about Rive by now. Maybe you've poked around the interface, watched a few tutorials, or you're one of those motion designers who keeps saying "I really need to check that out" every time it comes up in conversation...
Consider this your nudge.
Joey sat down with Guido and Luigi Rosso - the brother founders behind Rive - to dig into what makes this platform different, where it's headed, and why teams at Spotify, Duolingo, and LinkedIn are building entire interactive experiences with it.
▶️ Why You Should Hit Play
If you've ever felt like there's a gap between what you can design and what actually makes it into the final product, this conversation is for you. The Rosso brothers break down how Rive is closing that gap - and what that means for motion designers who want to do more than just hand off files and hope for the best.
They also get into the nitty-gritty of what's coming next (spoiler: scripting, accessibility features, and a marketplace that could change how we share and monetize our work).
🙌🏻 This Episode is For You If...
- You've been Rive-curious but haven't made the leap yet
- You're already using Rive and want to know what's on the roadmap
- You're trying to figure out where motion design skills fit in an increasingly interactive world
- You miss the days when design, animation, and code lived in the same tool (RIP Flash, kind of)
Whether you're a seasoned creative or someone who just wants to make their animations actually do something, this one's packed with insights you won't want to miss.
🦾 Ready to jump into Rive?
Rive Academy: Volume 1 is your starting line. You'll go from "what's a state machine?" to building interactive animations you can actually ship - anywhere. Six hours of training, real-world projects, and unlimited feedback on your work means you'll finish this course ready to use Rive in production (not just noodle around in tutorials forever).
GET STARTED WITH VOLUME 1 ➔
Already got the basics down? Rive Academy: Volume 2 takes things up a notch. You'll build a fully interactive, responsive website hero section using bones, constraints, nested events, and all the good stuff that makes clients say "wait, how did you do that?" Eleven hours of deep-dive training for animators, UI artists, and devs who are ready to flex.
LEVEL UP WITH VOLUME 2 ➔
ENROLL NOW!
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