Back to Blog Index

Making A Character In Blender For The First Time

Blender isn’t as intimidating as it may seem. In fact, we’ll show you how to make your first character all in one video, even if you’ve never opened Blender before.

Blender is a whole lot of fun to use, but when it's your first time to open it up you might be staring at the screen blankly with no idea what to press or what to do next. Don’t worry, this is common. Blender in general has gotten much more user friendly over the years but for those who have never used it, it can still look a bit confusing. 

Don’t worry though, there’s help out there! For example, this video by Eve (AKA Eve Paints) is a truly fantastic beginner-friendly video that will have you making your very own blender character on your very first opening of the software. So go ahead, lay down the first brushstroke on your blender tapestry.

Inside of blender, working from reference imagery is super intuitive and easy. So, in this example, Eve uses a reference illustration (which is downloadable below) that she easily models from. 

In my opinion, this is how you quickly get great at modeling in blender (or any CG software for that matter). Modeling from reference imagery is honestly probably my biggest piece of advice for quickly leveling up in modeling. Modeling from memory just doesn’t work, no matter how advanced you are. It really helps to have something to look at as you go.

EXPLORE ALL COURSES

Dive into real-time 3D with our Unreal Engine beginner's course by Jonathan Winbush. Master importing assets, world-building, animation, and cinematic sequences to create stunning 3D renders in no time! Perfect for motion designers ready to level up.

Explore this Course

Unlock the secrets of character design in this dynamic course! Explore shape language, anatomy rules, and motifs to craft animation-ready characters. Gain drawing tips, hacks, and Procreate mastery (or any drawing app). Ideal for artists seeking to elevate their craft.

Explore this Course

Elevate your freelance motion design career with our guide to client success. Master a repeatable method for finding, contacting, and landing clients. Learn to identify prospects, nurture leads, and develop a thriving freelance philosophy amidst chaos.

Explore this Course

Rev up your editing skills with After Effects! Learn to use it for everyday needs and craft dynamic templates (Mogrts) for smarter teamwork. You'll master creating animated graphics, removing unwanted elements, tracking graphics, and making customizable templates.

Explore this Course

Stand out with Demo Reel Dash! Learn to spotlight your best work and market your unique brand of magic. By the end, you'll have a brand new demo reel and a custom campaign to showcase yourself to an audience aligned with your career goals.

Explore this Course

Illuminate your 3D skills with Lights, Camera, Render! Dive deep into advanced Cinema 4D techniques with David Ariew. Master core cinematography skills, gain valuable assets, and learn tools and best practices to create stunning work that wows clients.

Explore this Course

Master After Effects at your own pace with Jake Bartlett's beginner course. Perfect for video editors, you'll learn to create stylish animated graphics, remove unwanted elements, and track graphics into shots. By the end, you'll be equipped for everyday AE needs and more.

Explore this Course

Revolutionize your Premiere workflow with customizable AE templates! Master creating dynamic Motion Graphics Templates (Mogrts) in After Effects to speed up your team's work. By the end, you'll craft easily-customizable templates for seamless use in Premiere Pro.

Explore this Course
Character Reference Images
Free References to Practice Creating a 3D Character!
Your download is in your inbox!!!
Check your email (spam, too) for the download link!
Please check the spam folder if you don't see the message within a minute or two. Google likes to hide your downloads, sometimes.
Oops! Something went wrong while submitting the form.

Roughing In The Shape

Using the tab key to go into edit mode (with your object selected) will allow you to select various vertices and edges and faces (depending on which you want) and match your shape to your reference illustration. It’s helpful to have an illustration for reference for each angle of your character (if you can get a side angle it helps). 

Selecting and using the G key to move things around, the R key to rotate, and the S key to scale, you can rough in the shape to match your reference. A helpful tip here is that if you hit one of those aforementioned keys, and then immediately press X, Y, or Z afterwards, you can constrain that change to a particular axis. This is very helpful.

Making The Eye Sockets

In the video, Eve keeps things low poly initially on purpose (more on that later), but for now this makes it much easier to customize and make changes to the geometry on a smaller scale. 

In this case, to make the eye sockets for the character, all she has to do is delete a few faces, and edit the edges around to match the desired eye sockets for the character. If you had done a whole bunch of subdividing beforehand, this would be much more cumbersome and you’d risk ending up with less than desirable topology. 

Subdivision Surface Modifier / Mirror Modifier

As you model in a low-poly fashion you might wonder “How am I going to make this look smooth and not weird and bumpy?”, the answer is the Subdivision Surface modifier. 

If you’ve never modeled before, this is standard practice. Any time you’re trying to model smooth surfaces it’s always much easier to model in low-poly and then you drop in a Subdivision Surface (sometimes called sub-surf) modifier, and it will take your existing topology and smooth it out and add polygons.

The other thing you’ll definitely want to make use of as you model, particularly if you are modeling a symmetrical character, is the mirror modifier. This will make what you make on one side of an axis, and copy it exactly over to the other side. Any changes or reshaping you do will be copied over real-time to the other side of the axis. This obviously makes modeling a symmetrical character not only easier, just possible in general. 

More Blender Tutorials

Not sure where to start?

If you’re a beginner, here are some great courses to help you get started:

After Effects Kickstart

Dive into the fundamentals of motion design with our most popular (and recently updated) After Effects course.

LEARN MORE

Photoshop + Illustrator Unleashed

Master the basics of Photoshop and Illustrator and gain invaluable insights in this introductory level course.

LEARN MORE

Design Kickstart

An introduction to the design principles behind all great work.

LEARN MORE

More Advanced?

If you’re a more advanced student looking to up your game, here are some great options:

Animation Bootcamp

Learn the art and principles of creating beautiful movements in Adobe After Effects.

LEARN MORE

Design Bootcamp

Learn to design for motion in this intermediate-level, project-based course.

LEARN MORE

Cinema 4D Basecamp

Learn Cinema 4D from the ground up in this exciting introductory C4D course.

LEARN MORE

Now is the time to learn the skills you need to advance in your motion design career: