Back to Blog Index

Adding Surface Imperfections in 3D

How to Add Imperfections in Cinema 4D.

In this tutorial, we're going to explore how adding imperfections improves your render. Make your materials more realistic and engaging by following along!

In this article, you'll learn:

In addition to the video, we've created a custom PDF with these tips so you never have to search for answers. Download the free file below so you can follow along, and for your future reference.

EXPLORE ALL COURSES

Dive into real-time 3D with our Unreal Engine beginner's course by Jonathan Winbush. Master importing assets, world-building, animation, and cinematic sequences to create stunning 3D renders in no time! Perfect for motion designers ready to level up.

Explore this Course

Unlock the secrets of character design in this dynamic course! Explore shape language, anatomy rules, and motifs to craft animation-ready characters. Gain drawing tips, hacks, and Procreate mastery (or any drawing app). Ideal for artists seeking to elevate their craft.

Explore this Course

Elevate your freelance motion design career with our guide to client success. Master a repeatable method for finding, contacting, and landing clients. Learn to identify prospects, nurture leads, and develop a thriving freelance philosophy amidst chaos.

Explore this Course

Rev up your editing skills with After Effects! Learn to use it for everyday needs and craft dynamic templates (Mogrts) for smarter teamwork. You'll master creating animated graphics, removing unwanted elements, tracking graphics, and making customizable templates.

Explore this Course

Stand out with Demo Reel Dash! Learn to spotlight your best work and market your unique brand of magic. By the end, you'll have a brand new demo reel and a custom campaign to showcase yourself to an audience aligned with your career goals.

Explore this Course

Illuminate your 3D skills with Lights, Camera, Render! Dive deep into advanced Cinema 4D techniques with David Ariew. Master core cinematography skills, gain valuable assets, and learn tools and best practices to create stunning work that wows clients.

Explore this Course

Master After Effects at your own pace with Jake Bartlett's beginner course. Perfect for video editors, you'll learn to create stylish animated graphics, remove unwanted elements, and track graphics into shots. By the end, you'll be equipped for everyday AE needs and more.

Explore this Course

Revolutionize your Premiere workflow with customizable AE templates! Master creating dynamic Motion Graphics Templates (Mogrts) in After Effects to speed up your team's work. By the end, you'll craft easily-customizable templates for seamless use in Premiere Pro.

Explore this Course
Free PDF Cheat Sheet
Grab this handy PDF guide!
Your download is in your inbox!!!
Check your email (spam, too) for the download link!
Please check the spam folder if you don't see the message within a minute or two. Google likes to hide your downloads, sometimes.
Oops! Something went wrong while submitting the form.

Why do we fight perfection in 3D renders?

c4d-render-add-imperfections-1.jpg

As 3D artists, we’re always fighting perfection. By default CG looks perfect, and the real world is full of imperfections. Surfaces get dented, scratched, dusty, and greasy, and it’s our job to add those details.

Let’s start with probably the simplest example: roughness maps. Surfaces with more micro detail—such as sandpaper—are rougher, so the light that hits them bounces off at many different angles and is therefore less reflective than a smooth surface that’s highly polished and reflective.

When we add in a roughness map which is a simple black and white texture, we vary the roughness over the surface and suddenly it looks far more realistic. We can even layer multiple maps like this together with add or multiply nodes in octane.

How should you use roughness maps in 3D renders?

c4d-render-add-imperfections-3.jpg

If we grab the tiles texture from Poliigon.com, it looks a little too clean and perfect. But watch what happens when we add in the roughness map. Here it’s actually a glossy map (which is the inverse of a roughness map), so we need to click the invert button.

c4d-render-add-imperfections-4.jpg

Next let’s add in the specular map, which is very similar—but instead of varying the roughness, it varies the specularity, or intensity, of the reflection. Then we'll add the normal map. This causes the surface to act like it’s raised and in general normal maps do the same kind of thing as bump maps but are more accurate because they take into account all the normal directions and angles light can hit the surface.

c4d-render-add-imperfections-5.jpg

Note though that these maps aren’t actually raising the surface, just giving the impression of a raised surface. Speaking of bump maps, we can add one of those in too to create some additional scratches on the surface. Bump maps in Octane are usually too strong so we need to mix them down with a multiply node. This is just like the multiply Blend mode in Photoshop or After Effects. If you multiply by a number less than 1, you’re reducing the intensity, so this setup becomes like a mix slider.

c4d-render-add-imperfections-6.jpg

Finally, displacement maps actually do move the surface outwards and inwards, so they produce an even more realistic result than normal maps for very raised surfaces, though they are more heavy.

Why is it important to avoid repetition in 3D rendering?

c4d-render-add-imperfections-7.jpg

Let’s talk about another overly perfect and computer-generated looking thing that happens in 3D: texture repetitions. Seamless textures tend to be repetitive, but just by creating a duplicate and scaling up, we can have another variation.

Let’s also rotate it 90 degrees for some more randomness. Now if we add in a mix node in Octane, we can blend between the two. And if we use a procedural Octane noise or even another texture, we can use that to vary between the two scales of the original texture.

c4d-render-add-imperfections-8.jpg

Now this is looking a lot less repetitive. We can keep doing this too with a third scale, and just keep adding more randomness.

This same thing can be done by layering displacement maps. The more maps we add, the more of an organic looking surface we get.

What are Curvature Maps and how do you use them?

c4d-render-add-imperfections-9.jpg

Finally, let’s take a look at another way to add imperfections by using curvature maps—in Octane it’s called the Dirt node. The edges of objects are typically the surfaces that get the most damaged; often we’ll see something like a metal that’s painted and on the edges the paint is eroding.

c4d-render-add-imperfections-a1.jpg

To do this, we just create a composite material in Octane, one as a paint and one as a metal. Then we use the dirt node as a mask to show the metal on the edges and the paint as the main surface.

c4d-render-add-imperfections-a2.jpg

Also we can create more complex mats like this. We took a brick pattern with just the diffuse color, but it was weirdly reflecting the neon lights. Once we added in the roughness map, we solved that problem, and the normal map allowed it to catch the light properly.

Next we created a concrete material and repeated the process. Finally, we created a complex mask to blend between the two using noises and black and white textures, and now it looks like concrete with patches of exposed brick.

Go around your home and take a look at the various surfaces and objects. Notice all the little details, from the scratches on surfaces to the fingerprints left behind on glass. These are the imperfections that you need to bring to your renders to make them more realistic, and—most importantly—a lot more interesting.

Want more?

If you're ready to step into the next level of 3D design, we've got a course that's just right for you. Introducing Lights, Camera, Render, an in-depth advanced Cinema 4D course from David Ariew.

This course will teach you all of the invaluable skills that make up the core of cinematography, helping to propel your career to the next level. You’ll not only learn how to create a high-end professional render every time by mastering cinematic concepts, but you’ll be introduced to valuable assets, tools, and best practices that are critical to creating stunning work that will wow your clients!

Not sure where to start?

If you’re a beginner, here are some great courses to help you get started:

After Effects Kickstart

Dive into the fundamentals of motion design with our most popular (and recently updated) After Effects course.

LEARN MORE

Photoshop + Illustrator Unleashed

Master the basics of Photoshop and Illustrator and gain invaluable insights in this introductory level course.

LEARN MORE

Design Kickstart

An introduction to the design principles behind all great work.

LEARN MORE

More Advanced?

If you’re a more advanced student looking to up your game, here are some great options:

Animation Bootcamp

Learn the art and principles of creating beautiful movements in Adobe After Effects.

LEARN MORE

Design Bootcamp

Learn to design for motion in this intermediate-level, project-based course.

LEARN MORE

Cinema 4D Basecamp

Learn Cinema 4D from the ground up in this exciting introductory C4D course.

LEARN MORE

Now is the time to learn the skills you need to advance in your motion design career: